Packet Switching project: ColladaFragmenter software, Kassel, Germany and University of Florida Public Commission

Joelle Dietrick and I embarked on a new body of work this summer called “Packet Switching.” Inspired by her Sherwin Series images and wall paintings, and my work deconstructing and re-visualizing source code and other data, we’ve created two new software projects, as well as a series of limited edition prints, large photo installations, wall-sized paintings, and animations.

The full statement explains our process and intent clearly:

Packet Switching is an ongoing body of work by Joelle Dietrick and Owen Mundy that visualizes architecture as fragments affected by economic and communications systems.

The title of the series references how contemporary communications systems break digital files into smaller manageable blocks of data called packets. Each packet is then sent through a network, taking the quickest route possible, and reassembled once they reach their destination. One JPG image, for example, might be broken into several packets, each of which may travel a different path through the net, even through different cities, before being recompiled into a copy of the original file.

To reference this common process used in networked systems, we wrote custom software that deconstructs a 3D model’s source code and produces unique fragments. We further remixed these fragments using an original application created in Processing. The resulting images become limited edition prints, large photo installations, wall-sized paintings, and animations.

Our process underscores how incidental fragmentation and automation can streamline markets, but also make them vulnerable to systems failure. The use of architecture specifically points to recent real estate market volatility and considers how communication technology-enabled pursuits of profit margins alters our most basic needs.

The first software, that “deconstructs a 3D model’s source code and produces unique fragments,” is open source and available on Github. Essentially, the PHP software, parses a 3D COLLADA file and exports a set number of geometries, that can then be further broken down and used in an artwork or design.

The second software, which we will release soon, remixes these fragments using Processing. The video below shows an example of the whole process.

Wall painting at “Temporary Home” in Kassel, Germany

While artists-in-residence at Temporary Home, in Kassel, Germany, which coincided with Documenta13, Joelle Dietrick and I completed a wall-sized temporary painting based on the architecture from the Bauhaus School at Dessau and 2012 American color forecasts.

Commission at Weimer Hall at the University of Florida

Joelle and I have also received a commission to complete Packet Switching (Weimer Hall) at the University of Florida College of Journalism and Communications this fall. This will be inkjet on adhesive polyester on a large wall (approx. 177.5 ft. x 20.2 ft.). More details soon.

WORM residency / Tech Talk and Discussion on Social Media Hacking


I’m currently a moddr_/WORM Artist in Residence in Rotterdam, the Netherlands. Here, I’m collaborating with Tim C. Schwartz (MFA, UCSD) and Walter Langlaar (Web2.0 Suicide Machine), Birgit Bachler, and others, working on some social media hacking-related projects similar to Give Me My Data.

During the residency we will be conducting multiple workshops, including an API Hacking Masterclass, to discuss the technical underpinnings and conceptual challenges in working with APIs in the service of media art. The two-week residency will conclude with a mini-seminar on social media hacking with guest commentators Florian Cramer, Piet Zwart Institute, Willem de Kooning Academie Rotterdam, and Dr. Geert Lovink, Professor of Interactive Media at the Hogeschool van Amsterdam(HvA). 

I’ll be posting some links to upcoming events starting with an Open Lab session:

Tech Talk and Discussion on Social Media Hacking
July 25, 2012

From 14th till 30th of July Tim C. Schwartz and Owen Mundy will be our guests as Artists In Residence. They’ll be working in WORM’s medialab with the moddr_crew on a new version of Owen earlier project “Give Me My Data”; a Facebook application that let’s you retrieve all your input and data from the network.

In today’s ‘Open Lab’ session Tim and Owen will share some insights on the project, and there’ll be room for informal discussion on technical aspect of the project, as well as the more socio-political implications of this type of work.

Location: WORM, Boomgaardsstraat 71, 3012 XA Rotterdam